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#26 2020-07-02 12:38:21

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

The Lineages update has been rolled out on mobile devices too, so your Cloud should be able to syncronize on all platforms now. The update seems to have been a success and we are quite happy about that! Minor bugfixes will come in time - meanwhile, we are working on implementing this year's Easter Event (coming April 12th) as well as refining the concept for Mercenary Research, which is going to take some time.

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#27 2020-07-02 12:38:26

DivineGames
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Registered: 2015-08-10
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Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

The Easter Event is completed, and its pre-update will also come with several new trophies, bugfixes and rebalances. Expect it soon enough on all web and mobile platforms - this time, we'll make sure to let everyone play the event as intended.

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#28 2020-07-02 12:38:30

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

Easter Event released on web! It will be released on Android and iOS platforms later today. Easter Event is confirmed starting on Apr 12th, 12.00 PM UTC and will end on Apr 19th, 7.00 PM UTC.

From now on we'll be focusing our efforts on Mercenary Research expansion until it is ready.

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#29 2020-07-02 12:38:45

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

Easter Event is up and running and we're quite happy about it smile thank you all guys, you are amazing as usual! There's not much news to report - we're still discussing Mercenary Research, which will hopefully be implemented in beta soon enough.

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#30 2020-07-02 12:38:51

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

The Mercenary Research expansion has been put up for beta testing! We already have some people in, but feel free to try it if you wish to apply.

Meanwhile, we'll be also working on a new anniversary event (which won't be just a sale event like last year). We won't disclose any detail for now, but stay tuned!

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#31 2020-07-02 12:39:56

DivineGames
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Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Whoa! Thank you for your support people, we have received so many beta requests that we can not possibly answer them all big_smile please understand!

We selected a few people for now, but we may let someone else join in - we'll be prioritizing people who:

  • Are native language speakers of any of our localizations.

  • Play on the most possible platforms (web, android, iOS).

  • Have been playing for a long time, therefore being more experienced players.

  • Have a live save which is close to our content target, so that they can use it for testing new features directly.

  • Have had the most positive impact on the communities (forums, game chat etc), therefore being the most involved with other players and have a decent knowledge of game terms, popular builds and strategies.

If you don't fall into any of these categories, your chances to enter beta at this time are unfortunately really low and we recommend waiting for the next one. We'll always bring in at least some people at random, so don't get your hopes down.

Note: at least one person whom we decided to invite could not receive Kong PMs from us due to having a private profile. Private profiles prevent non-friends to send any message to you, including game developers.

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#32 2020-07-02 12:40:08

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

The Mercenary beta is turning out to be quite a huge expansion, including a lot of rebalancing and new content. At this point, we can be fairly confident to say that new end-game content will start at Reincarnation 75, for all those interested smile

A slightly worse news is that we have to postpone the special event by a couple weeks - sorry for the inconvenience - we'll try our best to make it worth your patience.

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#33 2020-07-02 12:40:12

DivineGames
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Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

Happy Realm Grinder anniversary everyone! It's been two full years today, and we're really glad to see so many of you are appreciating our game this much and for so long. Thank you everyone!

We're doing our best with the mercenary expansion and event update, which will hopefully meet your expectations. Stay tuned!

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#34 2020-07-02 12:40:48

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

The release date for Mercenary Research is approaching - beta testing is coming to a close and we only need the final preparations before launching it live.

Meanwhile, we are happy to share another big news with you all: Realm Grinder is coming to Steam shortly! We have been asked for months by a lot of players to work on it, and we're glad to say your wishes has come true. Here you can check the Realm Grinder Steam page: Realm Grinder Steam.

Thank you everyone for making this possible!

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#35 2020-07-02 12:41:24

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Weekly update on the development process:

Secrets of the Warrior (v2.7.1) is live on Kongregate! It will roll out on other platforms shortly.

Also a cruel and eternal war between the highest ranks of Angels - the Seraphim - and Demons - the Asmodeans - has reached the frontiers of your Realm. As a Good king, you will be able to affiliate with the Seraphim whereas an Evil king will form an alliance with the Asmodeans. If you are neutral-aligned, you can choose either. Make sure to pick your allengiances carefully, as either side has its advantages and downsides!

The Blood War Event will be starting on June 2nd 2017, 12.01 PM UTC and will end on June 6th 2017, 6.59 PM UTC.

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#36 2020-07-02 12:41:30

DivineGames
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Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Apologies to everyone, I have had limited internet connection for the last week so I prioritized customer support and developing, forsaking the forums for a while. As you may have noticed, Steam version of Realm Grinder is now live and operative! As usual, if you run into any trouble, please contact support@divinegames.it and we'll assist you as soon as we can.

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#37 2020-07-02 12:41:42

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Happy Independence Day to all US citizens! As for Realm Grinder news, we're working on a new Event, launching really soon: Goblin Invasion. You will be able to either fight or support the invading Goblin Army, unlocking many unique upgrades in the process! We'll tell you the exact starting and ending dates once we are 100% sure about them.

The next major expansion will take a while though, and will focus on Ascension 2. A lot of new content will be added as the Research phase will end, giving more space to... new alignments!

We'll give you more info as development goes on smile cheers!

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#38 2020-07-02 12:47:13

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

The Goblin Army is invading the Realms! Event preparation are over and we released v2.7.3.0, including Event content and a minor balance tweak. Make sure you keep the game up to date in order to participate in the Goblin Invasion event! Meanwhile, we're going on with the works on Ascension 2.

The Goblin Invasion Event will be starting on July 21st 2017, 12.01 PM UTC and will end on July 25th 2017, 6.59 PM UTC.

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#39 2020-07-02 12:47:21

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Working hard on Ascension 2 material during these days! We reached a good points with the content and partial implementation, but there will be quite a bunch of new graphic assets to add, and we're lagging behind with the current ones as well - we'll begin testing of the non-visual part soon enough, but the actual release will take another while.

Midsummer event will reappear this month though!

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#40 2020-07-02 12:47:33

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

No major news on Ascension 2 development, although most concept has been implemented - we'll need several more days before beginning the testing stage.

Aside from that, the Summer Festival Event will be starting on Aug 16th 2017, 12.00 PM UTC and will end on Aug 23rd 2017, 7.00 PM UTC! You will have a chance to boost your production by affiliating with the Summeraan and the Winterly, and get any Quest or Feat you may have missed last year. Cheers!

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#41 2020-07-02 12:47:37

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Beta for Ascension 2 patch has begun! The testing phase will last for a while, after which the R100+ wall will be broken forever. There will also be a lot of content for various stage of the game, not limited to A2+. Stay tuned for more info smile

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#42 2020-07-02 12:47:43

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Testing for the A2 patch is going forward. This is going to be quite a huge patch, with tons of rebalancing changes and content additions for mid-to-late gameplay. It's going to last another while though - stay tuned!

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#43 2020-07-02 12:47:47

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

We're still going forward with the A2 beta. We had hoped to make it before the end of the month, but we'll likely schedule a release date for October. Interesting fact: the changelog is currently 4 pages long.

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#44 2020-07-02 12:47:51

DivineGames
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Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Sorry for missing the last 3 weeks on the diary - we have been really busy with the A2 expansion and the halloween event. A2 release has been quite successful, although it introduced the infamous Cloud bug, causing a lot of players to have a 17000 years old timestamp. This should have been fixed in today's release (v3.0.1.0)!

We'd also like to remind you of the Halloween Event, which has been slightly reworked for balance since last year. It will start on Oct 30th 2017, 1.01 PM UTC and will end on Nov 6th 2017, 7.59 PM UTC.

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#45 2020-07-02 12:47:55

DivineGames
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Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

The Halloween event is over, thank you all for participating! Just for this year, we are working on a new event before Christmas, which will involve Rubies and Scrying rewards - we know that a rework of both has been asked for a very long time! We will make sure to improve the system without hurting those who have already purchased so far, stay tuned for more info wink

The event patch will also include several balance changes, typos and bugfixes. The next content update will take a while longer and will follow up on Ascension 2 material.

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#46 2020-07-02 12:48:12

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

v3.0.2 has just been released! It contains a few balance changes - but most importantly the premium content revamp included in the Ruby Shine Event, starting on Nov 27th 2017, 1.01 PM UTC and ending on Nov 30th 2017, 5.59 PM UTC (2 hours earlier than usual, due to technical time limitations).

This event will offer you the chance to get 3 free Rubies per day, up to a total of 12, and will grant you both the Ruby Shine and the Thanksgiving feats, in addition to their temporary upgrades. Premium content improvements include better Ruby Powers, better mana and FC Scry rewards and more offline bonus on all Gifts - make sure you try them out!

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#47 2020-07-02 12:48:15

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

The Ruby Shine event is over, thank you all for participating! We hope you will enjoy the new Ruby bonuses for a long time to come smile

Next in line: Christmas Event 2017!

A2 expansion with more upgrades and factions will be ready next year - sounds like a long time but it's right around the corner!

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#48 2020-07-02 12:48:21

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Reminder for the Christmas Event, starting Dec 20th 2017 and ending on Jan 4th 2018. For this one, we also added two more upgrades to increase bonuses received from Avalanche for players on higher Ascensions - we hope you will enjoy it!

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#49 2020-07-02 12:48:27

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Hello Everyone!

We want to thank you all for playing our game for so long - it's been 2 years and a half now - and whether it's hot or cold in your place, whether you have chosen to be Good or Evil (or Neutral!), you're always in our hearts, and hope you are enjoying your time both in Realm Grinder and real life.

We wish a Merry Christmas and a Happy New Year for everyone! Cheers!

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#50 2020-07-02 12:48:33

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Happy new year everyone! We have been quite busy for the holidays, but we're back on business and working on the next Realm Grinder expansion, which will hopefully enter beta within a couple weeks. High Reincarnation players rejoice smile

Also, we hope you have enjoyed the Christmas event - it will be the last standard event rerun for this year. Starting from Valentine 2018, all old events will include new unique features to complete, and new events will be added during the course of the year. Stay tuned for more info!

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