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#76 2020-07-02 12:50:49

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone! The Valentine event is over, we're glad to see that you enjoyed it and the new upgrade!

Meanwhile, we're still working on new expansion content, the testing beta is up and running - more MAD content will make its way into Realm Grinder. Stay tuned for more info!

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#77 2020-07-02 12:50:53

DivineGames
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Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Beta is going forward, lots of rebalancing, bugfixes and mechanic changes have already been implemented and tested. This is going to be quite a huge patch in terms of content added and changed - some factions will no longer dominate their game phase, new competitors and new strategies will arise in your Realm at the time of release - and you will be able to enjoy new options for existing strategies, as many lineages have been entirely reworked. Besides, Archons, Djinn and Makers also had their arsenal of upgrades improved with Bloodlines, Lineages, and Unique Buildings.

Cheers, and stay tuned!

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#78 2020-07-02 12:50:57

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

The beta testing stage is almost over! You will find most game strategies completely changed, due to various balance reworks, Spiritual Surge impact diminished and many other buffs to compensate. The endgame is rich with MAD content, preparing for the next expansion...

Also - just a reminder - Easter Event is coming around April 21st this year, featuring a new permanent upgrade!

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#79 2020-07-02 12:51:02

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

The beta is finally over! The new version has been sent for approval and should be released very soon. We hope you will enjoy all the new content and major changes to existing stages of the game - have fun finding new strategies and experimenting with old and new upgrades in Realm Grinder 3.5!

Last but not least, Easter Event will be starting on Apr 18th 2019, 12.01 PM UTC and will end on Apr 25th 2019, 6.59 PM UTC. This will also include a new permanent upgrade upon unlocking a new feat!

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#80 2020-07-02 12:52:46

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello everyone! We are proud to annouce that Realm Grinder has been released on Kartridge! If you so wish, you can play our game without relying on browsers and their recent Flash limitations. Please refer to this thread and Kartridge website for instructions on what this means and how you can do it. All saves, Gifts and other Cloud features carry over from and to any platform where you have the same PlayFab ID (our server database), including Kartridge of course.

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#81 2020-07-02 12:52:52

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone! We're working on the hotfix/minor update that wil come out shortly before the Blood War event - a quick beta is running to define the new changes! We'll post more info about Blood War starting date on the next diary, stay tuned!

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#82 2020-07-02 12:53:00

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone! We hope you have been enjoying your May on Realm Grinder, with the new patch and Blood War event! Now that those have been sorted out, we're about to launch a new beta testing stage for the next Realm Grinder expansion, which will include even more endgame content up to the end of A2 (and possibly A3 beginning, but no A3 content yet)!

We are also gathering new Beta Tester applications on the Realm Grinder discord server. If you are interested, open the invite link to gain access and submit your application, or simply enjoy chatting with other Realm Grinder players:

Server Invite link: https://discord.gg/3YvX9hN

Then check the #rules and #tester-applications channels, or #realm-grinder channel. Cheers!

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#83 2020-07-02 12:53:12

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone! We wish to thank you all for your applications and your support for Realm Grinder. It's been more than 4 years now, we have been so happy about our community, all of you players out there, for staying with us for so long! Thank you!

As for the actual game development, the beta is running fine, we're enjoying the new MAD Challenges so far, which are turning out to be quite interesting and powerful - they will likely carry you up to A3, where you will find even more content to progress on! wink

Stay tuned for more info!

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#84 2020-07-02 12:53:17

DivineGames
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Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone and happy 4th of July to anyone who celebrates it (and for those who don't, have a nice day too!)

The beta for Realm Grinder 3.6 is almost over. Following the trend of the previous major versions, this one is going to have the biggest changelog to date. MAD Challenges, 5 each plus the spell upgrade, will become available at Reincarnation 135, Ascension 3 will unlock at Reincarnation 160, and... Mercenaries are coming back, more powerful than ever. The update will also include A LOT of balance and quality of life changes such as the SMART MULTIBUY options for buildings, excavations and royal exchanges; untoggleable challenges; and spell resetting. There will be huge changes to spell duration mechanics (including the new autocast that allows spell resets), unique building repositioning and a lot more.

In addition, the Goblin Invasion event will start this month! Stay Tuned for more info!

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#85 2020-07-02 12:53:23

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone!

The new version and Goblin Invasion event have been a success, thanks everyone! We're now working on bugfixes and some rebalance of A3 (mostly), as well as preparations for the new content that will come in the next version. A short beta is running to refine and tweak all the errors, including Mercenary Trophies not unlocking properly and much more. See the Known Bugs List for more info!

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#86 2020-07-02 12:53:28

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Hello Everyone!

Just an update to let you know the beta is running fine and we're in the process of eliminating the bugs and balance issues that went through with version 3.6. On a side note, I also wanted to list a few useful links that popped up recently:

Known Bugs List - already mentioned in the latest diary, but still deserves its place in a useful links section.
Known Bugs Steam Guide - a useful guide when running into the most commonly reported issues with Realm Grinder.
Official Realm Grinder Discord Channel - This is our official discord channel, where we manage our beta testing sessions and collect feedback about it and the live version. Any other server is not supported by DivineGames and does NOT bear official information about the game.

I also updated the first diary post to include this information. Cheers!

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#87 2020-07-02 12:53:34

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone! The Beta for version 3.6.1 is finally over, and the build has been sent for approval - hopefully it will be released soon enough. Lots of bugfixes and tuning after the last major version, we're sure you will appreciates the new changes. Stay tuned for more info on the upcoming Summer Festival event!

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#88 2020-07-02 12:53:54

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone! The Summer Festival event is over, we thank you for your participation! In the meanwhile, we were working on several hotfixes for v3.6.1 bugs, which are currently in beta testing stage. That's not all there is to this update though!
We are also introducing a brand new event: the Idillium.

This event will allow players in the earlier stages to get a glimpse of lategame content - of course everyone will get improved utility upgrades and production too! You will also be able to complete new quests and feat achievements for your collection, as well as a new cool mana bar color option. The event will start in September, stay tuned for more info!

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#89 2020-07-02 12:54:45

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

The Idillium Event is over, and despite a few inconveniences, it has been a huge success! Thank you everyone! We will shortly begin a new testing phase for the new expansion - stay tuned for more details and don't forget the Halloween Event coming at the end of this month!

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#90 2020-07-02 12:55:24

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

The patch for the halloween event has been delivered, awaiting for approval! The event will be starting on Oct 30th 2019, 1.01 PM UTC and will end on Nov 6th 2019, 7.59 PM UTC, it will include a new upgrade that unlocks both a cosmetic and production effect - look forward to it! Moreover, event stack size has been permanently increased to 720 after the success of the latest Idillium event, we hope all players will appreciate. Another long-time requested change will take effect starting from next patch: Spell tier unlocks formula has been changed, to reduce the overall time required to unlock spell tiers. Early tiers will take a bit longer, but we significantly increased mana regeneration and production in early A1 to compensate and allow an easier transition from Ascension start to new content.

We'll be starting the beta for the next content patch really soon, stay tuned for more info!

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#91 2020-07-02 12:55:42

DivineGames
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Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Announcement on the mobile resolution issues:

With the recent 3.6.3 update, we have added a UI Scale option to let players with newer phone models adjust their Realm Grinder UI size manually. The solution we have implemented is not yet 100% ideal, but it was a step forward to solve the resolution issue. Unfortunately this has caused a potential issue with some mobile models (so far we have identified iPhone SE from the iOS branch, probably older iOS phones suffer from this too) - we recommend not using the UI Scale option if you are playing on a device with 4" display or less while we continue investigating the situation.

If you are accidentally locked out of the Options menu because of this issue, you may solve it by uninstalling and reinstalling Realm Grinder. However, by doing so you will also delete your local save. Your Cloud save should be fine, but we recommend saving a backup of your current progress (by opening the game on a different platform: web, Steam, Kartridge or another mobile device) before uninstalling.

EDIT: we are also aware that Android version 3.6.3 has not been rolled over worldwide. We're talking to Kongregate to verify what went wrong in there and try to get the 3.6.3 version out as soon as possible.

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#92 2020-07-02 12:55:52

DivineGames
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Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Android update:

Version 3.6.3 for android is up and running! Android users may now update their RG version.

Known issue: Android 8.0 (Oreo) returns a crash on loading which we are currently investigating. Android 8 may stay on version 3.6.2 until further notice, but they won't be able to play the Halloween event this way - we're doing our best to fix the issue as soon as possible. This bug does not apply to android 6, 7, 8.1 and 9+.

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#93 2020-07-02 12:55:57

DivineGames
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Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Android update:

New version 3.6.3.1 released on android with a hotfix for the previously mentioned crash. Included in this patch, you may also triple tap on the game logo in the loading screen to reset UI scale settings. A message (below the Connecting... text) will confirm that the UI scale has been reset.

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#94 2020-07-02 12:56:02

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Update on the development process:

Hello Everyone! Sorry for the delay in updating the diary - we have been working on the Halloween event (which has been a success, thank you all!), Thanksgiving (coming Nov 26th), and the new Realm Grinder update which will feature more research in Ascension 3, with a lot of new researches (including an all new branch!) and a new progress system to get them; and a big overhaul of the tutorials and tooltips across all the game stages, plus some more quality of life improvements in the Stats panel, Autocast system and mobile user interface. We are very excited about this patch and we hope you will enjoy it too!

Speaking about it, we are now running a beta test for the new features, and due to the large amount of things to test we may use some additional help. If you wish to apply as a beta tester, please follow this link: https://discord.gg/ZDXs38s and submit your form. Thank you everyone!

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#95 2020-07-02 12:56:30

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Global Reminder: the Thanksgiving Event will be starting on Nov 26th 2019, 1.01 PM UTC and will end on Nov 30th 2019, 7.59 PM UTC.

Cheers!

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#96 2020-07-02 12:56:37

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Hello Everyone! We hope you enjoyed your holidays, and for all players committed to the Christmas event, we want to thank you and wish you good luck!

We have received several reports about the Spellcraft 180 research not being unlockable: it is a known bug, and we're working to fix it for the next game update, alongside with a lot of other bugfixes and balance tweaks. Sorry for the inconvenience, and stay tuned for more info!

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#97 2020-07-02 12:56:40

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Hello Everyone!

We have just delivered a new Realm Grinder build, fixing the nasty Spellcraft 180 bug and rebalancing lots of stuff around Ascension 2 and 3. This version will include a new Reincarnation 150 power! We will release it live as soon as it is ready. Stay tuned smile

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#98 2020-07-02 12:56:44

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Hello Everyone!

We hope you enjoyed the Valentine event! Keep in mind that, if you encountered any issue during the event, you can always contact us through our support@divinegames.it address.

Right now, we are at work to fix scrying issues. We apologize for the inconveniences and we hope we'll be able to address the situation within February. In the meanwhile, we are producing concept and implementation for the next beta. Cheers smile

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#99 2020-07-02 12:56:48

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

Hello Everyone!

We apologize about our recent absence, we have been working on a patch that should fix or at least improve the Scrying situation that a lot of our users have been reporting lately. The new version (3.7.3.1) is being rolled out on all platforms right now!

Contentwise, this week we are beginning the works on the next Realm Grinder major update. Stay tuned for more info in the upcoming days!

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#100 2020-07-02 12:57:13

DivineGames
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Registered: 2015-08-10
Posts: 1,439

Re: Realm Grinder Developers' Diary [Jan 28th 2021]

We are investigating an issue related to the new patch, that may cause crash on startup with some mobile versions. If you run into it, please follow these instructions: https://docs.google.com/document/d/1mpm … 4TwCc/edit

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